GDC ’07: New sensations.

Random thoughts from Wednesday at GDC.

PS3 vs. Wii: scarcity vs. plenitude.

The PS3 and Wii have launched, in all their coded glory.

Selling virtual assets.

The competitive argument against selling virtual assets seems to be that it puts players who aren’t willing to spend extra cash at a disadvantage against players that are; the only way to make up for this disadvantage is to spend hours and hours grinding your way to the top. Personally, I think that any game in which competition and success can be boiled down to a “time = money” equation is not a fun game.