GDC 2009: Experimental Gameplay Sessions, Lazzaro.

The miracle of those games is how natural the mechanics seem once you recover from the initial shock.

Tripping over my ego.

If I’d gone down a different road four years ago and kept writing about games instead of making them, would I be the Jeffrey Lyons of the gaming industry by now?

Galaga Legions: bait and switch.

Galaga Legions is a mean, mean game.

Braid: Unforgiven.

Since I’ve solved all of Braid’s puzzles, I’m less annoyed than I initially was by how finicky and tightly wound some of them are.

Games I’m not playing.

The flow of awesome games that I just don’t have time to play continues unabated.

Advance Wars: Days of Ruin.

Even though the characters and story are lackluster, I’m still pouring much more of my time than is healthy into Days of Ruin, because the gameplay has gotten deeper.


The nice thing about Duels is that it’s web-based and asynchronous, which means that you can level up and earn cash without having to spend hours pressing the same sequence of action keys over and over again.

The Little Things: Super Mario Galaxy.

I am apparently so easily amused that you don’t even need to give me a game to make me happy — a good UI is good enough for me.

Halo 3.

I think I’m just going to have to accept that it’s one of those great American institutions that I can’t quite manage to wring much enjoyment out of, like football and Manifest Destiny.

Metroid Prime 3.

Something about MP3 just feels kind of… lacking.