À la recherche, um, something something.

This is why print books are still valuable. They are their own mnemonic devices.

Tripping over my ego.

If I’d gone down a different road four years ago and kept writing about games instead of making them, would I be the Jeffrey Lyons of the gaming industry by now?

Tagging books.

While keying my books into LibraryThing was a pleasant, if slightly manic way to spend a Saturday morning, I can’t say I’m particularly enthusiastic about going back through all 300+ entries and tagging them.

Reasons to get out of the house.

Mark your calendars, denizens of the Twin Cities.

Chaska to Tokyo.

It’s amazing how many different ways there are for people to not communicate with each other, and how many different things “not communicate” can mean.

Assassination Vacation.

People, places, and things that merit little more than a footnote in the grand narrative of history are given more than their fair share of space in Vowell’s book.

Who wouldn’t like a nice prescriptivist usage guide in their stocking?

More evidence that Josh is a big dork.

Everything Bad is Good for You.

The book adroitly illustrates the extent to which thinking of video games and television as mindless entertainment is wrong, wrong, wrong.

Difficult Questions About Videogames.

As a collection of random thoughts, Difficult Questions is great, but as a book, it leaves a lot to be desired.

The Daughter of Time.

What’s interesting about the novel isn’t what Grant discovers about the murder, but what he discovers about the production of history.