Month: December 2004

« November 2004 | Main | January 2005 »

The complete spaz’s guide to channel surfing.

Channel surfing is not just a matter of mashing on the clicker; it’s a skill that requires years of practice in order to keep your attention span as short as possible without losing your ability to concentrate on what you’re watching.

Buffy: Season 8, or, How I learned to stop worrying and love fanfic.

Ok, so “loving” fanfiction is an exaggeration, but seriously, the stuff is crackalicious.

Bejeweled 2. (PopMatters)

Continuing with the theme of pleasurable addictiveness that I brought up last week, my review of Bejeweled 2 is now up at PopMatters.

The joys of compulsive behavior.

Ratchet & Clank, manages to outstrip the others, not with its level design or its mechanics or its story, but by being more addictive than the other games.

What a difference a mile makes.

I should be grateful to live in a city where you can’t throw a rock without knocking over a stack of paper cup-warmers.

Skimming more fat off the Internet slush pile.

People send me links to things, I see stuff on other people’s weblogs, I plug random words into Google and hit the “I’m Feeling Lucky” button, and pretty soon I’ve got a pile of URLs and no idea of what to do with them, so I’ll just post them here for you to enjoy.

BloodRayne 2. (PopMatters)

My review of BloodRayne 2 is now up at PopMatters.

Zerg rush.

Zerg played a very conservative game, avoiding gambles and mostly just concentrating on making enough to stay in the game. Jennings, meanwhile, couldn’t put her away.