Month: January 2004

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Space Channel 5: Style beats substance every time.

Space Channel 5 has something that very few video games even know they should want to have: swing.

A non-review of Metal Arms.

I have no idea how to judge shooters.

Funny name, nice site.

A new video-game-theory weblog, Ludonauts, has recently cropped up.

LEGO Harpsichord.

Screw GarageBand. This is the musical instrument to end all instruments.

Apple: enabling everyone to embarass themselves.

GarageBand is a nice way to make stupid music.

Jak II: Living for the city.

Jak II has the feeling of a big experiment, one that unfortunately isn’t all that successful.

Reasons to protect your password, #1539.

A report of crazy goings-on in FFXI.

Decrepitude is my middle name.

Why, oh, why must games be so damned dark?!

Arcadia. (nothing to do with the play!)

I was wondering when the post-Wario Ware era of gaming would begin. Happily, Gamelab has presented us with Arcadia.

More movie love than even Gene Shalit can dole out.

I gave in and got a Netflix account. Now I can see all those films I’ve been meaning to watch, and make you all read about it!

Final Fantasy X-2: Girly-girls take charge.

FFX-2 may be my favorite mainline FF game ever, if you consider it a mainline game, as opposed to a spinoff like Tactics or Chocobo Racing — distinctions which don’t really matter unless you’re a nerdy fanboy like me.

Happy New Year, yawn.

Yes, it’s 1:30 in the afternoon, and I just got up, kicking the new year off right.