If it’s Tuesday, it must be Dublin.

I did some math, and the last time I took a vacation that was anything more than just visiting family in Portland was three and a half years ago. And know that I think of it, half of that trip was family time as well, which means I haven’t gone a proper vacation since before [...]

Links for January 30, 2012

“Beautiful Day at the Dog Park,” Kelsey Wynns.



“Beautiful Day at the Dog Park,” Kelsey Wynns.

Reader vs. Reeder.

So Reeder is better for reading the news, but Reader is better for not reading the news. Go figure.

Links for January 28, 2012

  • Ice Cube’s "Good Day": January 20, 1992?
    ‘Writing on his Tumblr blog, Strain declared:

    The ONLY day where:
    Yo MTV Raps was on air
    It was a clear and smogless day
    Beepers were commercially sold
    Lakers beat the SuperSonics
    and Ice Cube had no events to attend was…
    January 20, 1992.’

Links for January 23, 2012

  • Does Culture Matter for Product Design? – Core77
    ‘Many of our activities are determined by the technologies we use…. Once the technology determines the activity, the influence of culture dissipates. These observations have important implications for design. Modern products are driven by technology, which in turn dictates the activity.’
  • Raph’s Website » Is immersion a core game virtue?
    ‘Immersion isn’t a mass market activity in that sense, because most people are comfortable being who they are and where they are. It’s us crazy dreamers who are unmoored, and who always seek out secondary worlds. It’s just that games aren’t just for crazy dreamers anymore.’

Links for January 20, 2012

Links for January 18, 2012

  • Visualizing the customer experience using customer experience journey maps | Designing Change
    ‘Customer experience journey maps are a tool to help bring the outside world into an organization. They are a tool that can help bring customer stories to life. An entire story. Not just the piece one silo or function within an organization normally may encounter.’
  • Power 40 News, Videos, Reviews and Gossip – Kotaku
    Top 40 power rankings of game dev folk, updated monthly. Sure, okay.
  • Schlep Blindness
    ‘There was a point in 1995 when I was still trying to convince myself I could start a company by just writing code. But I soon learned from experience that schleps are not merely inevitable, but pretty much what business consists of. A company is defined by the schleps it will undertake.’
  • Ray Allen: a master in twilight « HoopSpeak.com
    ‘After so many years of relentless sanding and shaving, Allen’s shooting motion knows nothing of the score of the game or what transpired only moments earlier. He has whittled away all excess and variance, all concern for such trivial matters. His shot is in some ways its own entity apart from Allen, though it is the one thing that will define his impact on the sport.’
  • The Rise of the New Groupthink – NYTimes.com
    ‘One explanation for these findings is that introverts are comfortable working alone — and solitude is a catalyst to innovation…. In other words, a person sitting quietly under a tree in the backyard, while everyone else is clinking glasses on the patio, is more likely to have an apple land on his head.’
  • Jerry Yang Has Left the Building; Resigns From Yahoo, Alibaba Boards | paidContent
    ‘In a stunning move announced after the markets closed, the Yahoo co-founder resigned from the company’s board of directors and from all other positions—effective immediately…. It is a surprising move but only in its timing and its thoroughness.’
  • Infinite Drunk Ron Swanson

Links for January 17, 2012

  • Ten, Eleven, Twelve | Hide&Seek; – Inventing new kinds of play
    ‘This briefing document looks ahead to the key issues that can help guide your strategy in 2012. And, since the gaming world evolves fast, we’ve drawn some concrete examples of these trends from front-runners in 2011, so you can get to grips with what they mean in practice.’

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