I am apparently so easily amused that you don’t even need to give me a game to make me happy — a good UI is good enough for me.
links for 2007-12-30
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Interview w/ the organizer of the upcoming Sex 2.0 conf: ‘I wanted to create a space to celebrate all the amazing, awesome stuff women are doing online that isn’t getting nearly enough positive attention.’
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Helixes, bands, dots, crests, vines, lighting, optical illusions, vinyl toy-ish mascots.
links for 2007-12-29
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Another Twitter searcher.
links for 2007-12-22
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‘When everyone here talks about this stuff, how do you keep yourself from falling into the trap of building products for a niche tech audience?’
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‘If 2006 was the year of You, 2007 was the year of Them. Big media companies (like this one) stuffed their sites with blogs, podcasts and video.’
links for 2007-12-21
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Profile of Commodore’s former head, commemorating the C64′s 25th anniversary.
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‘Unlike the process that results from wireframe-based design, the sketchboard quickly performs iterations on many possible solutions and then singles out the best user experience to document and build upon.’
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top ten sexy geeks 2007
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‘BravoNation is an experimental platform for people to send virtual awards and achievements to their friends and family, and a robust set of APIs for developers to build achievements into their own software.’
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Simple-yet-nice flower-breeding game/toy.
links for 2007-12-20
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Games site by the makers of Desktop Tower Defense and Flash Element TD.
links for 2007-12-19
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The headline really says it all: games no longer belong to the pimply-faced nerds of the world.
Halo 3.
I think I’m just going to have to accept that it’s one of those great American institutions that I can’t quite manage to wring much enjoyment out of, like football and Manifest Destiny.
links for 2007-12-18
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NYT on Scrabulous.
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NYT profile of Etsy, craft culture, and the tensions between markets and ideals.
links for 2007-12-16
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Arcade machines captured on a portable tape recorder from 1982-88.