Don’t think for a moment that my frustration with Final Fantasy XII’s difficulty curve has soured me on the game. I’ve still been spending much more time playing the game than I’m willing to admit, and for the most part, I’ve been enjoying it.

I’m particularly happy with the expansiveness of the world in FF XII. Final Fantasy worlds have always been big, but in the main “number series” (XI excepted, of course), your progress through these worlds tends to be constrained by the fact that large parts of them get destroyed as you go, depending on the whims of the villain and the writers. FF XII, however, leaves its world intact (so far), and allows you to roam freely through it, messing around with sidequests and getting clobbered by overpowered mobs as you please. There are numerous options for getting places quickly (teleporting, airships, chocobos, etc.), but it’s still nice to take the slow road once in a while.

I don’t have much more time to lollygag, though. If I’m going to finish FF XII, I need to do it in the next few days, because I just realized that this weekend is The Big One: PS3 launch on Friday, Wii on Sunday. I wouldn’t be able to get a PS3 even if I wanted one, but the Wii looks like a goal that’s within the realm of possibility. And since the rule of “newest and shiniest come first” applies in my home, I have a sneaking suspicion that FF XII is going to get a lot less of my time next week, as Zelda and Rayman (and that one game with all the exciting trucks) take over all the space in my brain.

I guess I should be using some of that brain space to think about things like personal development (i.e., finding a job), but who’s got time for that?