I managed to stop playing Tetris before the battery on my Nintendo DS ran out. This is the first time I’ve managed to do that in the five days that I’ve owned the game.

If you’re the kind of person who spends a lot of time thinking about the optimal Tetris experience, then Nintendo’s tweaks of the old formula probably leave something to be desired: the ability to rotate a block endlessly while it settles into place, the six-piece lookahead, the irritating shadow that shows you where your piece may or may not land. The new modes added to the game are also of dubious value, ranging from the uninspiring (Puzzle) to the just plain weird (Catch).

None of that matters, though, because Tetris is Tetris, and Nintendo has done the only thing they needed to do to make the game even more of a distraction than it already was, adding online multiplayer that’s as easy to get into and as hard to get out of as Tetris itself.