That’ll do.

Yesterday was the 10th anniversary of the first post on Semifat Sediment. Maybe that’s enough.

Lucky number 2013.

2012 was a year of change. Change is good! Here are some changes to make in 2013.

Flaar Amaris.

Flaar Amaris is available on the App Store for iPhone and iPad. It’s a musical graphical thingy in which you arrange flowers to make a pretty tune.


Today’s thing I made: Puddle.

IndieCade 2012: Chroma Shuffle’s last hurrah.

I went to LA last weekend for IndieCade, showing Chroma Shuffle, which was nominated as a finalist. (We didn’t win any awards, but it was an honor just to be nominated, f’reals.)

Exploratory Design for New User Interfaces.

Yesterday, I gave a talk at the Game Design Conference here in San Francisco, on exploratory design for new user interfaces.

Back to your regularly scheduled madness.

A while back, I plugged my Tumblr, Mlkshk, and Flickr feeds into the blog, to see if it would make the blog feel any more interesting. Mostly what it did was make me want to post less to all those sites for fear of congesting this one.

Maria Freire


“Embers,” TDA. 1K demo for Assembly 2012. via…

“Embers,” TDA. 1K demo for Assembly 2012.

via Creative Applications.

Peter Andrew